Immersive Learning: Education in 3-Dimension
We want to take the platform in a bold new direction, focusing on becoming the best tool for learning.
Next-generation learning experiences
Children will be able to transform from passive learners to active explorers through a fun and interactive platform that feels like a game. This engaging environment will allow them to learn at their own pace, experiment with concepts, and develop critical thinking skills, all while having a blast.
Bringing 3D into learning
Instead of textbooks, imagine students diving into the Great Barrier Reef through VR, learning by interacting with virtual fish and coral. VRs magic lies in letting students manipulate virtual objects, like a beating human heart they can dissect layer by layer. This goes beyond just seeing pictures; it's an immersive journey through history or a virtual trek across the Amazon rainforest. By navigating these worlds, students gain a deeper understanding that goes beyond static information. VR is the future of education, where learning is not confined to a classroom, but an exploration through any subject imaginable.
Interactivity
Learners can then be directed to specific parts of the model and shown labels. They’re also able to click and drag to orbit around and freely explore at any time.
Animation
Learners can pick an animation included in the model to play or loop for any section without having to use any complex animation tools.
Outcome
The project is on track for a successful launch in the year 2025.